UI and Gameplay Programmer

Sabina Gustavsson

Game programming student at The Game Assembly looking for an internship.

My main language is C++ and my goal is to create great player experiences.

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SPECIALISATION PROJECT

Inventory System

Five week project, half-time

For our specialisation course I created an inventory system with equipment, a vendor and crafting.

GAME PROJECTS

Third Person Shooter | PC

15 week project made in our own engine, half-time

Main responsibilities:

  • Player character

  • Handling player blend space animations

  • Menus and HUD

  • Power ups

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Hack and Slash RPG | PC

14 week project made in our own engine, half-time

Main responsibilities:

  • Boss fight

  • Menus and HUD

  • Text rendering

  • Dialogue system

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Action Adventure | PC

8 week project made in TGA's 2D engine, half-time

Main responsibilities:

  • Player character

  • Particle system 

  • Dialogue system

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Platformer | PC

8 week project made in TGA's 2D engine, half-time

Main responsibilities:

  • Menus and HUD

  • State stack for menus

  • Dialogue system

  • Pick ups

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Shoot 'em up | PC

8 week project made in TGA's 2D engine, half-time
Main r
esponsibilities:

  • Player character

  • Power ups

  • HUD

  • Audio manager

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Mobile Puzzle Game | Android

6 week project made in Unity, half-time
Main r
esponsibilities:

  • Pick ups

  • Settings menu

  • Sound and music implementation

  • Animation implementation

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Obstacle Racing Game | PC

6 week project made in Unity, half-time

Main responsibilities:

  • Menus and HUD

  • High score system